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Bounty Game Design Document

This game is a set in the mid-22nd century in a dystopian space civilisation where corporations are the only form of law and order, with public services only available to protect valuable assets. The game follows an old man hoping to retire soon, getting their job, home and promised retirement fund taken away from them. His line of work indirectly made him a perfect killer, leading to the decision to become a bounty hunter. The design is a narrative driven experience featuring multiple endings.

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